In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
Abstract. This paper presents a new computer supported remote learning and gaming method using Tele-Face Mouse system. The Tele-Face Mouse system is being developed as a teleconfer...
In this article, we study the emergence of associations between words and concepts using the self-organizing map. In particular, we explore the meaning negotiations among communica...
In the Markov decision process (MDP) formalization of reinforcement learning, a single adaptive agent interacts with an environment defined by a probabilistic transition function....
This paper analyses the robustness of networked systems from a game-theoretical perspective. Networked systems often consist of several subsystems sharing resources interdependentl...