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» On the Approximation of Computing Evolutionary Trees
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RT
2001
Springer
15 years 2 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder
IPPS
2005
IEEE
15 years 3 months ago
Bootstrapping Free-Space Optical Networks
Title of thesis: BOOTSTRAPPING FREE-SPACE OPTICAL NETWORKS Fang Liu, Master of Science, 2004 Thesis directed by: Professor Uzi Vishkin Department of Electrical and Computer Engine...
Fang Liu, Uzi Vishkin, Stuart Milner
FPGA
2001
ACM
152views FPGA» more  FPGA 2001»
15 years 2 months ago
A pipelined architecture for partitioned DWT based lossy image compression using FPGA's
Discrete wavelet transformations (DWT) followed by embedded zerotree encoding is a very efficient technique for image compression [2, 5, 4]. However, the algorithms proposed in l...
Jörg Ritter, Paul Molitor
CORR
2006
Springer
153views Education» more  CORR 2006»
14 years 9 months ago
Genetic Programming, Validation Sets, and Parsimony Pressure
Fitness functions based on test cases are very common in Genetic Programming (GP). This process can be assimilated to a learning task, with the inference of models from a limited n...
Christian Gagné, Marc Schoenauer, Marc Pari...
CODES
2011
IEEE
13 years 9 months ago
Analysis and optimization of fault-tolerant task scheduling on multiprocessor embedded systems
Reliability is a major requirement for most safety-related systems. To meet this requirement, fault-tolerant techniques such as hardware replication and software re-execution are ...
Jia Huang, Jan Olaf Blech, Andreas Raabe, Christia...