Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
We consider the problem of query optimization in distributed stream based systems where multiple continuous queries may be executing simultaneously. In such systems, distribution ...
Sangeetha Seshadri, Vibhore Kumar, Brian F. Cooper
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
This paper describes our experiences in an ongoing collaboration between our research group in Palo Alto and a similar group in Japan. The collaboration is based on semimonthly vi...
Andreas Girgensohn, John S. Boreczky, Patrick Chiu...
The contribution of this paper is a novel non-photorealistic rendering (NPR) system capable of rendering motion within a video sequence in artistic styles. A variety of cartoon-st...