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» On the Complexity of Computing Evolutionary Trees
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ACG
2009
Springer
15 years 11 months ago
Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K
Retrograde analysis is a tool for reconstructing a game tree starting from its leaves; with these techniques one can solve specific subsets of a complex game, achieving optimal pl...
Paolo Ciancarini, Gian Piero Favini
AINA
2007
IEEE
15 years 10 months ago
Heuristics for Improving Cryptographic Key Assignment in a Hierarchy
In hierarchical distributed systems, shared data access can be controlled by assigning user groups single cryptographic keys that allow high level users derive low level keys, but...
Anne V. D. M. Kayem, Patrick Martin, Selim G. Akl
IPPS
2007
IEEE
15 years 10 months ago
Probability Convergence in a Multithreaded Counting Application
The problem of counting specified combinations of a given set of variables arises in many statistical and data mining applications. To solve this problem, we introduce the PDtree...
Chad Scherrer, Nathaniel Beagley, Jarek Nieplocha,...
IROS
2007
IEEE
159views Robotics» more  IROS 2007»
15 years 10 months ago
Approximate covariance estimation in graphical approaches to SLAM
— Smoothing and optimization approaches are an effective means for solving the simultaneous localization and mapping (SLAM) problem. Most of the existing techniques focus mainly ...
Gian Diego Tipaldi, Giorgio Grisetti, Wolfram Burg...
CA
2003
IEEE
15 years 9 months ago
A Procedural Approach to Animate Interactive Natural Sceneries
This paper presents a method for animating and rendering an interactive natural scenery in real-time. It improves the prairie model of [11] by enabling the on-the-fly generation ...
Sylvain Guerraz, Frank Perbet, David Raulo, Fran&c...