We provide sample complexity of the problem of learning halfspaces with monotonic noise, using the regularized least squares algorithm in the reproducing kernel Hilbert spaces (RKH...
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
We propose a max-margin formulation for the multi-label classification problem where the goal is to tag a data point with a set of pre-specified labels. Given a set of L labels, a...
Bharath Hariharan, Lihi Zelnik-Manor, S. V. N. Vis...
We introduce a method for learning Bayesian networks that handles the discretization of continuous variables as an integral part of the learning process. The main ingredient in th...
Utility functions can be used to represent the value users attach to job completion as a function of turnaround time. Most previous scheduling research used simple synthetic repre...