Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
Both detection and tracking people are challenging problems, especially in complex real world scenes that commonly involve multiple people, complicated occlusions, and cluttered o...
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Generalizing the approach of a previous work [15] the authors present multilevel preconditioners for three-dimensional (3D) elliptic problems discretized by a family of Rannacher ...
A range query applies an aggregation operation over all selected cells of an OLAP data cube where the selection is speci ed by providing ranges of values for numeric dimensions. W...