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CG
2006
Springer
14 years 10 months ago
A realtime immersive application with realistic lighting: The Parthenon
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
ECRTS
2005
IEEE
15 years 3 months ago
Fast Component Interaction for Real-Time Systems
Open real-time systems provide for co-hosting hard-, soft- and non-real-time applications. Microkernel-based designs in addition allow for these applications to be mutually protec...
Udo Steinberg, Jean Wolter, Hermann Härtig
HCI
2007
14 years 11 months ago
New Type of Auditory Progress Bar: Exploration, Design and Evaluation
In this paper, we focus on the method to explore a different type of auditory progress bar by analyzing the characteristics of the visual progress bar and contexts of auditory appl...
Shuo Hsiu Hsu, Cécile Le Prado, Stép...
CHI
2006
ACM
15 years 10 months ago
Design of a role-playing game to study the trajectories of health care workers in an operating room
Drawing on an ethnographic study of hospital work in an operating room, we present the design and implementation of a web-based role-playing application of a master schedule. We s...
Elisa Mattarelli, Kelly J. Fadel, Suzanne P. Weisb...
CHI
1999
ACM
15 years 2 months ago
Direct Combination
This paper reports on Direct Combination, a new user interaction technique. Direct Combination may be viewed variously as: a systematic extension to Direct Manipulation; a concise...
Simon Holland, Daniel Oppenheim