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» On the Dimensionality of Voting Games
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CG
2010
Springer
14 years 4 months ago
Extraversion in Games
The behavior of a human player in a game expresses the personality of that player. Personality is an important characteristic for modeling the player's profile. In our researc...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck,...
SI3D
2012
ACM
13 years 5 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
ATAL
2009
Springer
15 years 4 months ago
The price of democracy in coalition formation
Whenever rational agents form coalitions to execute tasks, doing so via a decentralized negotiation process—while more robust and democratic—may lead to a loss of efficiency ...
Georgios Chalkiadakis, Edith Elkind, Maria Polukar...
DIGRA
2005
Springer
15 years 3 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
ACMACE
2007
ACM
15 years 1 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche