The Internet is a hierarchical architecture comprising heterogeneous entities of privately owned infrastructures, where higher level Internet service providers (ISPs) supply conne...
Sam C. M. Lee, Joe W. J. Jiang, John C. S. Lui, Da...
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
While the canonical behavior of today’s home Internet users involves several residents concurrently executing diverse Internet applications, the most common home configuration ...
Jon Gretarsson, Feng Li, Mingzhe Li, Ashish Samant...
Many parallel applications exhibit unpredictable communication between threads, leading to contention for shared objects. The choice of contention management strategy impacts stro...
Ryan Johnson, Radu Stoica, Anastasia Ailamaki, Tod...
Many collaborative multi-robot application domains have limited areas of operation that cause spatial conflicts between robotic teammates. These spatial conflicts can cause the te...
Avi Rosenfeld, Gal A. Kaminka, Sarit Kraus, Onn Sh...