Sciweavers

1224 search results - page 238 / 245
» On the Optimality of the Dimensionality Reduction Method
Sort
View
INFOCOM
2007
IEEE
15 years 3 months ago
RFID-Based 3-D Positioning Schemes
Abstract— This research focuses on RFID-based 3-D positioning schemes, aiming to locate an object in a 3-dimensional space, with reference to a predetermined arbitrary coordinate...
Chong Wang, Hongyi Wu, Nian-Feng Tzeng
111
Voted
SI3D
2003
ACM
15 years 2 months ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
IWANN
1999
Springer
15 years 1 months ago
Using Temporal Neighborhoods to Adapt Function Approximators in Reinforcement Learning
To avoid the curse of dimensionality, function approximators are used in reinforcement learning to learn value functions for individual states. In order to make better use of comp...
R. Matthew Kretchmar, Charles W. Anderson
VLDB
1998
ACM
192views Database» more  VLDB 1998»
15 years 1 months ago
Algorithms for Mining Distance-Based Outliers in Large Datasets
This paper deals with finding outliers (exceptions) in large, multidimensional datasets. The identification of outliers can lead to the discovery of truly unexpected knowledge in ...
Edwin M. Knorr, Raymond T. Ng
SI3D
2010
ACM
14 years 9 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer