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» On the Reasoning Patterns of Agents in Games
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PODS
2006
ACM
156views Database» more  PODS 2006»
15 years 11 months ago
From statistical knowledge bases to degrees of belief: an overview
An intelligent agent will often be uncertain about various properties of its environment, and when acting in that environment it will frequently need to quantify its uncertainty. ...
Joseph Y. Halpern
ATAL
2008
Springer
15 years 1 months ago
Modelling coalitions: ATL + argumentation
In the last few years, argumentation frameworks have been successfully applied to multi agent systems. Recently, argumentation has been used to provide a framework for reasoning a...
Nils Bulling, Jürgen Dix, Carlos Iván ...
AAAI
2006
15 years 1 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus
AAAI
2012
13 years 2 months ago
An Object-Based Bayesian Framework for Top-Down Visual Attention
We introduce a new task-independent framework to model top-down overt visual attention based on graphical models for probabilistic inference and reasoning. We describe a Dynamic B...
Ali Borji, Dicky N. Sihite, Laurent Itti
77
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ICCBR
2010
Springer
15 years 3 months ago
Imitating Inscrutable Enemies: Learning from Stochastic Policy Observation, Retrieval and Reuse
In this paper we study the topic of CBR systems learning from observations in which those observations can be represented as stochastic policies. We describe a general framework wh...
Kellen Gillespie, Justin Karneeb, Stephen Lee-Urba...