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VISUALIZATION
2005
IEEE
15 years 3 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
JCDL
2005
ACM
161views Education» more  JCDL 2005»
15 years 3 months ago
Downloading textual hidden web content through keyword queries
An ever-increasing amount of information on the Web today is available only through search interfaces: the users have to type in a set of keywords in a search form in order to acc...
Alexandros Ntoulas, Petros Zerfos, Junghoo Cho
MM
2005
ACM
171views Multimedia» more  MM 2005»
15 years 3 months ago
Semantic manifold learning for image retrieval
Learning the user’s semantics for CBIR involves two different sources of information: the similarity relations entailed by the content-based features, and the relevance relatio...
Yen-Yu Lin, Tyng-Luh Liu, Hwann-Tzong Chen
SENSYS
2005
ACM
15 years 3 months ago
Sympathy for the sensor network debugger
Being embedded in the physical world, sensor networks present a wide range of bugs and misbehavior qualitatively different from those in most distributed systems. Unfortunately, d...
Nithya Ramanathan, Kevin K. Chang, Rahul Kapur, Le...
SI3D
2005
ACM
15 years 3 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret