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» On the Synthesis of Haptic Textures
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109
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VVG
2003
243views Computer Vision» more  VVG 2003»
14 years 10 months ago
Enhanced Texture Editing using Self Similarity
Texture mapping is an indispensable tool for achieving realism in computer graphics. Significant progress has been made in recent years with regards to the synthesis and editing o...
Stephen Brooks, Marc Cardle, Neil A. Dodgson
IV
2005
IEEE
130views Visualization» more  IV 2005»
15 years 3 months ago
A Comparison of Visual and Haptic Object Representations Based on Similarity
Do we judge similarity between two objects to be the same using touch and vision? We investigated this using psychophysical experiments in which subjects rated the similarity betw...
Theresa Cooke, Christian Wallraven, Heinrich H. B&...
ICPR
2010
IEEE
14 years 12 months ago
Near-Regular BTF Texture Model
—In this paper we present a method for seamless enlargement and editing of intricate near-regular type of bidirectional texture function (BTF) which contains simultaneously both ...
Michael Haindl, Martin Hatka
ICIP
2009
IEEE
14 years 7 months ago
Dynamic texture synthesis using a spatial temporal descriptor
Dynamic textures are image sequences with visual pattern repetition in time and space, such as smoke, flames, moving objects and so on. Dynamic texture synthesis is to provide a c...
Yimo Guo, Guoying Zhao, Jie Chen, Matti Pietik&aum...
TEI
2012
ACM
258views Hardware» more  TEI 2012»
13 years 5 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...