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QEST
2006
IEEE
15 years 3 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
ACCV
2006
Springer
15 years 3 months ago
Probabilistic Modeling for Structural Change Inference
We view the task of change detection as a problem of object recognition from learning. The object is defined in a 3D space where the time is the 3rd dimension. We propose two com...
Wei Liu, Véronique Prinet
DOCENG
2006
ACM
15 years 3 months ago
Evaluating invariances in document layout functions
With the development of variable-data-driven digital presses where each document printed is potentially unique there is a need for pre-press optimization to identify material that...
Alexander J. Macdonald, David F. Brailsford, John ...
MM
2006
ACM
157views Multimedia» more  MM 2006»
15 years 3 months ago
Syllabic level automatic synchronization of music signals and text lyrics
We present a framework to synchronize pop music to corresponding text lyric. We refine line level alignment achievable by existing work to syllabic level by using a dynamic progra...
Denny Iskandar, Ye Wang, Min-Yen Kan, Haizhou Li
DFT
2005
IEEE
109views VLSI» more  DFT 2005»
15 years 3 months ago
Hardware Testing For Error Tolerant Multimedia Compression based on Linear Transforms
In this paper, we propose a system-level error tolerance scheme for systems where a linear transform is combined with quantization. These are key components in multimedia compress...
In Suk Chong, Antonio Ortega