We present an approach to estimate the poses of human heads in natural scenes. The essential features for estimating the head pose are the positions of the prominent facial featur...
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Clio, the IBM Research system for expressing declarative schema mappings, has progressed in the past few years from a research prototype into a technology that is behind some of I...
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Abstract. In the past years Software Engineering has experienced several difficulties in modularising crosscutting aspects, like shared, dynamic or scattered behavior of object-ori...