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» On using multi-agent systems in playing board games
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FLAIRS
2010
14 years 11 months ago
A Game Playing System for Use in Computer Science Education
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
James MacGlashan, Don Miner, Marie desJardins
80
Voted
CHI
2007
ACM
15 years 1 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
ACMACE
2004
ACM
15 years 2 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
82
Voted
AIIA
2007
Springer
14 years 11 months ago
Plan Diagnosis and Agent Diagnosis in Multi-agent Systems
Abstract. The paper discusses a distributed approach for monitoring and diagnosing the execution of a plan where concurrent actions are performed by a team of cooperating agents. T...
Roberto Micalizio, Pietro Torasso
AIIDE
2008
14 years 11 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas