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ICIP
1997
IEEE
15 years 1 months ago
Object Based Video with Progressive Foreground
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Donald M. Monro, Huijuan Li, J. A. Nicholls
P2P
2006
IEEE
121views Communications» more  P2P 2006»
15 years 3 months ago
The Orchard Algorithm: P2P Multicasting without Free-Riding
The main purpose of many current peer-to-peer (P2P) networks is off-line file sharing. However, a potentially very promising use of such networks is to share video streams (e.g.,...
Jan-David Mol, Dick H. J. Epema, Henk J. Sips
ICCSA
2007
Springer
15 years 3 months ago
Low-Complexity Unequal Packet Loss Protection for Real-Time Video over Ubiquitous Networks
Ubiquitous multimedia services are emerging to be available at anytime and anywhere using a variety of computing devices. In this paper, we propose a low-complexity unequal loss pr...
Hojin Ha, Changhoon Yim, Young Yong Kim
ISPAN
2009
IEEE
15 years 4 months ago
High Speed Articulated Object Tracking Using GPUs: A Particle Filter Approach
—This paper presents a novel application of the GPU processing power to a very computationally demanding articulated human body tracking problem in a view-based approach. This wo...
Raúl Cabido, David Concha, Juan José...
78
Voted
CODES
2005
IEEE
14 years 11 months ago
Hardware/software partitioning of software binaries: a case study of H.264 decode
We describe results of a case study whose intent was to determine whether new techniques for hardware/software partitioning of an application’s binary are competitive with parti...
Greg Stitt, Frank Vahid, Gordon McGregor, Brian Ei...