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Presentation
430views
15 years 3 months ago
On-line Mechanisms without Money
Invited Talk, Xerox Research Center Europe, Grenoble. August 12, 2010.
90
Voted
EUROPAR
2007
Springer
15 years 7 months ago
A Framework for Scheduling with Online Availability
Abstract. With the increasing popularity of large-scale distributed computing networks, a new aspect has to be considered for scheduling problems: machines may not be available per...
Florian Diedrich, Ulrich M. Schwarz
107
Voted
NETGAMES
2004
ACM
15 years 6 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
CHI
2006
ACM
16 years 1 months ago
"Alone together?": exploring the social dynamics of massively multiplayer online games
Massively Multiplayer Online Games (MMOGs) routinely attract millions of players but little empirical data is available to assess their players' social experiences. In this p...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...