Sciweavers

1395 search results - page 111 / 279
» Online Interactive Neuro-evolution
Sort
View
156
Voted
EDUTAINMENT
2007
Springer
15 years 10 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
SI3D
2005
ACM
15 years 10 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne
IPPS
2002
IEEE
15 years 9 months ago
Java Mirrors: Building Blocks for Remote Interaction
Java mirror objects are building blocks for integrating web-based with high performance applications. This paper demonstrates the utility of mirror objects for construction of rem...
Yuan Chen, Karsten Schwan, David W. Rosen
ACMSE
2008
ACM
15 years 6 months ago
Education and design: using human-computer interaction case studies to learn
As computers become increasingly integral to daily life there is a need for computer scientists to focus on the user. This, in part, entails developing applications that have inte...
Gregory Smith, Laurian C. Vega, D. Scott McCrickar...
CEAS
2005
Springer
15 years 6 months ago
Computers beat Humans at Single Character Recognition in Reading based Human Interaction Proofs (HIPs)
Human interaction proofs (HIPs) have become commonplace on the internet for protecting free online services from abuse by automated scripts/bots. They are challenges designed to b...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...