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» Online Interactive Neuro-evolution
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FLAIRS
2010
15 years 7 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
HCI
2009
15 years 2 months ago
An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition
Real-time, static and dynamic hand gesture learning and recognition makes it possible to have computers recognize hand gestures naturally. This creates endless possibilities in the...
Todd C. Alexander, Hassan S. Ahmed, Georgios C. An...
CHI
2009
ACM
16 years 5 months ago
Learning how: the search for craft knowledge on the internet
Communicating the subtleties of a craft technique, like putting a zipper into a garment or throwing a clay pot, can be challenging even when working side by side. Yet HowTo conten...
Cristen Torrey, Elizabeth F. Churchill, David W. M...
CHI
2008
ACM
16 years 5 months ago
Friends and foes: ideological social networking
Traditional online social network sites use a single monolithic "friends" relationship to link users. However, users may have more in common with strangers, suggesting t...
Gábor Szabó, Michael J. Brzozowski, ...
CHI
2006
ACM
16 years 5 months ago
Accounting for taste: using profile similarity to improve recommender systems
Recommender systems have been developed to address the abundance of choice we face in taste domains (films, music, restaurants) when shopping or going out. However, consumers curr...
Philip Bonhard, Clare Harries, John D. McCarthy, M...