Sciweavers

1395 search results - page 149 / 279
» Online Interactive Neuro-evolution
Sort
View
ICWSM
2010
15 years 6 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher
CHI
2009
ACM
16 years 5 months ago
Questions in, knowledge in?: a study of naver's question answering community
Large general-purposed community question-answering sites are becoming popular as a new venue for generating knowledge and helping users in their information needs. In this paper ...
Kevin Kyung Nam, Mark S. Ackerman, Lada A. Adamic
MIR
2010
ACM
176views Multimedia» more  MIR 2010»
15 years 11 months ago
Object-based tag propagation for semi-automatic annotation of images
Over the last few years, social network systems have greatly increased users’ involvement in online content creation and annotation. Since such systems usually need to deal with...
Ivan Ivanov, Peter Vajda, Lutz Goldmann, Jong-Seok...
IE
2007
15 years 6 months ago
Speaking in character: using voice-over-IP to communicate within MMORPGs
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Greg Wadley, Martin R. Gibbs, Peter Benda
MM
2009
ACM
172views Multimedia» more  MM 2009»
15 years 11 months ago
Concept, content and the convict
This paper describes the concepts behind and implementation of the multimedia art work Alan01 / AlanOnline, which wakes up the 1952 criminally convicted Alan Turing as a piece of ...
Mika Luma Tuomola, Teemu Korpilahti, Jaakko Pesone...