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DATE
2009
IEEE
88views Hardware» more  DATE 2009»
15 years 6 months ago
Program phase and runtime distribution-aware online DVFS for combined Vdd/Vbb scaling
Abstract—Complex software programs are mostly characterized by phase behavior and runtime distributions. Due to the dynamism of the two characteristics, it is not efficient to m...
Jungsoo Kim, Sungjoo Yoo, Chong-Min Kyung
ICC
2009
IEEE
112views Communications» more  ICC 2009»
15 years 6 months ago
Understanding the Roles of Servers in Large-Scale Peer-Assisted Online Storage Systems
—Online storage systems that provide versatile and convenient platforms for content distribution have attracted significant attention over the Internet. To guarantee adequate le...
Fangming Liu, Ye Sun, Bo Li, Xinyan Zhang
P2P
2009
IEEE
189views Communications» more  P2P 2009»
15 years 6 months ago
Badumna Network Suite: A Decentralized Network Engine for Massively Multiplayer Online Applications
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Santosh Kulkarni
84
Voted
FOCS
2008
IEEE
15 years 6 months ago
The Power of Reordering for Online Minimum Makespan Scheduling
In the classic minimum makespan scheduling problem, we are given an input sequence of jobs with processing times. A scheduling algorithm has to assign the jobs to m parallel machi...
Matthias Englert, Deniz Özmen, Matthias Weste...
IPPS
2007
IEEE
15 years 6 months ago
Online Aggregation over Trees
Consider a distributed network with nodes arranged in a tree, and each node having a local value. We consider the problem of aggregating values (e.g., summing values) from all nod...
C. Greg Plaxton, Mitul Tiwari, Praveen Yalagandula