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» Online communities as communities of practice: a case study
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ESCIENCE
2006
IEEE
15 years 5 months ago
Workflow-Driven Ontologies: An Earth Sciences Case Study
A goal of the Geosciences Network (GEON) is to develop cyber-infrastructure that will allow earth scientists to discover access, integrate and disseminate knowledge in distributed...
Leonardo Salayandia, Paulo Pinheiro da Silva, Ann ...
CSCL
2007
114views more  CSCL 2007»
14 years 11 months ago
Community-based learning: The core competency of residential, research-based universities
Traditionally, universities focus primarily on instructionist teaching. Such an understanding has been criticized from theoretical and practical points of view. We believe that so...
Gerhard Fischer, Markus Rohde, Volker Wulf
HPDC
2007
IEEE
15 years 6 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
ECTEL
2006
Springer
15 years 3 months ago
Tracking User Participation in a Large Scale Team Collaboration Environment
All students of the Hellenic Open University (HOU) attend undergraduate and postgraduate courses at a distance. The lack of a live academic community is reported by many as a drawb...
Dionysis Karaiskakis, Dimitrios Kalles, Thanasis H...
DEXAW
2003
IEEE
110views Database» more  DEXAW 2003»
15 years 5 months ago
Methodology and Tools to Support Storytelling in Cultural Heritage Forums
Storytelling is a method by which members of a community communicate, learn and build identity. In the CIPHER project we aim to provide customisable tools for the sharing of stori...
Trevor D. Collins, Paul Mulholland, David Bradbury...