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ACMACE
2006
ACM
15 years 7 months ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...
SDM
2010
SIAM
115views Data Mining» more  SDM 2010»
15 years 3 months ago
Reconstructing Randomized Social Networks
In social networks, nodes correspond to entities and edges to links between them. In most of the cases, nodes are also associated with a set of features. Noise, missing values or ...
Niko Vuokko, Evimaria Terzi
107
Voted
CHI
1999
ACM
15 years 6 months ago
Chat Circles
Although current online chat environments provide new opportunities for communication, they are quite constrained in their ability to convey many important pieces of social inform...
Fernanda B. Viégas, Judith S. Donath
112
Voted
ACMACE
2010
ACM
14 years 8 months ago
Exploiting MMORPG log data toward efficient RMT player detection
To detect players who are engaged in real-money trading (RMT) in massively multi-player online role-playing games (MMORPGs), behavior of players was analyzed using log data of a c...
Hiroshi Itsuki, Asuka Takeuchi, Atsushi Fujita, Hi...
CSSW
2007
15 years 3 months ago
Weaving Space into the Web of Trust: An Asymmetric Spatial Trust Model for Social Networks
The proliferation of Geo-Information (GI) production in web-based collaboration environments such as mapping mashups built on top of mapping APIs such as GoogleMaps API poses new c...
Mohamed Bishr