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» Open design spaces: socially crafting interactive experience...
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IROS
2006
IEEE
119views Robotics» more  IROS 2006»
15 years 5 months ago
Design of a Social Mobile Robot Using Emotion-Based Decision Mechanisms
– In this paper, we describe a robot that interacts with humans in a crowded conference environment. The robot detects faces, determines the shirt color of onlooking conference a...
Geoffrey A. Hollinger, Yavor Georgiev, Anthony Man...
OZCHI
2005
ACM
15 years 5 months ago
Moving bodies, social selves: movement-oriented personas and scenarios
This paper describes the development of movement-oriented personas and scenarios for representing multiple users of an interactive, immersive environment, designed as an artistic ...
Lian Loke, Toni Robertson, Tim Mansfield
CHI
2009
ACM
16 years 5 days ago
Multi-user interaction in virtual audio spaces
Audio guides are a common way to provide museum visitors with an opportunity for personalized, self-paced information retrieval. However, this personalization conflicts with some ...
Florian Heller, Thomas Knott, Malte Weiss, Jan Bor...
AVI
2004
15 years 1 months ago
Image presentation in space and time: errors, preferences and eye-gaze activity
Rapid Serial Visual Presentation (RSVP) is a technique that allows images to be presented sequentially in the time-domain, thereby offering an alternative to the conventional conc...
Robert Spence, Mark Witkowski, Catherine Fawcett, ...
ACMACE
2006
ACM
15 years 5 months ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...