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C5
2004
IEEE
15 years 3 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
CGO
2004
IEEE
15 years 3 months ago
Exposing Memory Access Regularities Using Object-Relative Memory Profiling
Memory profiling is the process of characterizing a program's memory behavior by observing and recording its response to specific input sets. Relevant aspects of the program&...
Qiang Wu, Artem Pyatakov, Alexey Spiridonov, Easwa...
ICIP
1997
IEEE
15 years 3 months ago
Object Based Video with Progressive Foreground
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Donald M. Monro, Huijuan Li, J. A. Nicholls
VISUALIZATION
1995
IEEE
15 years 3 months ago
An Integrated Approach for Steering, Visualization, and Analysis of Atmospheric Simulations
In the research described here, we have constructed at tightly coupled set of methods for monitoring, steering, and applying visual analysis to large scale simulations. This work ...
Yves Jean, Thomas Kindler, William Ribarsky, Weimi...
RECOMB
2010
Springer
15 years 1 months ago
Leveraging Sequence Classification by Taxonomy-Based Multitask Learning
In this work we consider an inference task that biologists are very good at: deciphering biological processes by bringing together knowledge that has been obtained by experiments u...
Christian Widmer, Jose Leiva, Yasemin Altun, Gunna...