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IWCMC
2006
ACM
15 years 7 months ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
ACMACE
2006
ACM
15 years 7 months ago
Wireless home entertainment center: reducing last hop delays for real-time applications
Future digital entertainment services available to home users will share several characteristics: i) they will be deployed and delivered through the Internet, ii) a single media c...
Claudio E. Palazzi, Giovanni Pau, Marco Roccetti, ...
ADHOCNETS
2010
Springer
14 years 10 months ago
Guaranteeing Reliable Communications in Mesh Beacon-Enabled IEEE802.15.4 WSN for Industrial Monitoring Applications
Wireless Sensor Networks (WSN) are a very promising solution for industrial monitoring applications in terms of safety, costs, efficiency and productivity. However, in order to mov...
Berta Carballido Villaverde, Susan Rea, Dirk Pesch
ICMCS
2007
IEEE
137views Multimedia» more  ICMCS 2007»
15 years 7 months ago
RD-Optimized Rate Shaping for Multiple Scalable Video Streams
Delivering streaming video over wired and wireless networks poses many challenges, primarily due to the throughput variations caused by time-varying network conditions. Scalable v...
Rajyalakshmi Mahalingam, Wei Tu, Eckehard G. Stein...
FTNET
2007
107views more  FTNET 2007»
15 years 1 months ago
Network Optimization and Control
We study how protocol design for various functionalities within a communication network architecture can be viewed as a distributed resource allocation problem. This involves unde...
Srinivas Shakkottai, R. Srikant