Retrograde analysis is a tool for reconstructing a game tree starting from its leaves; with these techniques one can solve specific subsets of a complex game, achieving optimal pl...
Structured-light methods actively generate geometric correspondence data between projectors and cameras in order to facilitate robust 3D reconstruction. In this paper, we present ...
Flickering is a temporal visual artifact that affects compressed video. It is prominent in intra-frame video coders and is largely the result of content variations and quantizatio...
Abstract. This paper deals with a compact catadioptric omnidirectional stereovision system based on a single camera and multi-mirrors (at least two mirrors). Many configurations w...
The number of processors embedded in high performance computing platforms is growing daily to solve larger and more complex problems. However, as the number of components increases...