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ICCV
2009
IEEE
16 years 1 months ago
Static Multi-Camera Factorization Using Rigid Motion
Camera networks have gained increased importance in recent years. Previous approaches mostly used point correspondences between different camera views to calibrate such systems....
Roland Angst, Marc Pollefeys
CVPR
2004
IEEE
15 years 11 months ago
MetaMorphs: Deformable Shape and Texture Models
We present a new class of deformable models, MetaMorphs, whose formulation integrates both shape and interior texture. The model deformations are derived from both boundary and re...
Xiaolei Huang, Dimitris N. Metaxas, Ting Chen
CVPR
2006
IEEE
15 years 11 months ago
A Closed Form Solution to Natural Image Matting
Interactive digital matting, the process of extracting a foreground object from an image based on limited user input, is an important task in image and video editing. From a compu...
Anat Levin, Dani Lischinski, Yair Weiss
ICDE
2003
IEEE
247views Database» more  ICDE 2003»
15 years 11 months ago
CLUSEQ: Efficient and Effective Sequence Clustering
Analyzing sequence data has become increasingly important recently in the area of biological sequences, text documents, web access logs, etc. In this paper, we investigate the pro...
Jiong Yang, Wei Wang 0010
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
15 years 11 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau