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CEC
2005
IEEE
14 years 11 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
GECCO
2008
Springer
135views Optimization» more  GECCO 2008»
14 years 10 months ago
Evolving sequence patterns for prediction of sub-cellular locations of eukaryotic proteins
A genetic algorithm (GA) is utilised to discover known and novel PROSITE-like sequence templates that can be used to classify the sub-cellular location of eukaryotic proteins. Whi...
Greg Paperin
70
Voted
GECCO
2005
Springer
175views Optimization» more  GECCO 2005»
15 years 3 months ago
Nonlinear feature extraction using a neuro genetic hybrid
Feature extraction is a process that extracts salient features from observed variables. It is considered a promising alternative to overcome the problems of weight and structure o...
Yung-Keun Kwon, Byung Ro Moon
GECCO
2004
Springer
117views Optimization» more  GECCO 2004»
15 years 3 months ago
Evolving Wavelets Using a Coevolutionary Genetic Algorithm and Lifting
Finding a good wavelet for a particular application and type of input data is a difficult problem. Traditional methods of wavelet deus on abstract properties of the wavelet that ca...
Uli Grasemann, Risto Miikkulainen
GECCO
2007
Springer
174views Optimization» more  GECCO 2007»
15 years 3 months ago
Heuristic speciation for evolving neural network ensemble
Speciation is an important concept in evolutionary computation. It refers to an enhancements of evolutionary algorithms to generate a set of diverse solutions. The concept is stud...
Shin Ando