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COMPUTER
2000
128views more  COMPUTER 2000»
14 years 11 months ago
What's Ahead for Embedded Software?
hysical world. How do you adapt software abstractions designed merely to transform data to meet requirements like real-time constraints, concurrency, and stringent safety considera...
Edward A. Lee
ICMI
2009
Springer
94views Biometrics» more  ICMI 2009»
15 years 6 months ago
Modeling culturally authentic style shifting with virtual peers
: We report on a new kind of culturally-authentic embodied conversational agent more in line with the ways that culture and ethnicity function in the real world. On the basis of th...
Justine Cassell, Kathleen Geraghty, Berto Gonzalez...
ICCV
2001
IEEE
16 years 1 months ago
Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which...
Taeone Kim, Yongduek Seo, Ki-Sang Hong
TEI
2012
ACM
258views Hardware» more  TEI 2012»
13 years 7 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...
CQRE
1999
Springer
15 years 4 months ago
Electronic Payments: Where Do We Go from Here?
Currently, the Internet and the World Wide Web on-line business is booming, with traffic, advertising and content growing at sustained exponential rates. However, the full potentia...
Markus Jakobsson, David M'Raïhi, Yiannis Tsio...