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CHI
2011
ACM
14 years 1 months ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
ICCD
2000
IEEE
103views Hardware» more  ICCD 2000»
15 years 6 months ago
Efficient Place and Route for Pipeline Reconfigurable Architectures
In this paper, we present a fast and eficient compilation methodology for pipeline reconfigurable architectures. Our compiler back-end is much faster than conventional CAD tools, ...
Srihari Cadambi, Seth Copen Goldstein
LISA
2004
14 years 10 months ago
Meta Change Queue: Tracking Changes to People, Places, and Things
Managing information flow between different parts of the enterprise information infrastructure can be a daunting task. We have grown too large to send the complete lists around an...
Jon Finke
ALGORITHMICA
2010
75views more  ALGORITHMICA 2010»
14 years 9 months ago
In-Place Algorithms for Computing (Layers of) Maxima
We describe space-efficient algorithms for solving problems related to finding maxima among points in two and three dimensions. Our algorithms run in optimal O(n log n) time and oc...
Henrik Blunck, Jan Vahrenhold
ICALP
2007
Springer
15 years 1 months ago
In-Place Suffix Sorting
Given string T = T[1, . . . , n], the suffix sorting problem is to lexicographically sort the suffixes T[i, . . . , n] for all i. This problem is central to the construction of suf...
Gianni Franceschini, S. Muthukrishnan