We present a method for interactive rendering of dynamic models with self-shadows due to time-varying, lowfrequency lighting environments. In contrast to previous techniques, the ...
In this paper, we outline general design steps of our synthesis tool to realize application specific co-processors such that for a given scientific application having intensive ite...
Consider a workload in which massively parallel tasks that require large resource pools are interleaved with short tasks that require fast response but consume fewer resources. We...
Mark Silberstein, Dan Geiger, Assaf Schuster, Miro...
We propose an advanced visual hull technique to compensate for outliers using reliabilities of the silhouettes. The proposed method consists of a foreground extraction technique b...
Hansung Kim, Ryuuki Sakamoto, Itaru Kitahara, Neal...
Planning and scheduling attracts an unceasing attention of computer science community. However, despite of similar character of both tasks, in most current systems planning and sch...