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112
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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
15 years 7 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
120
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SIGGRAPH
2009
ACM
15 years 7 months ago
Spectral mesh processing
Spectral methods for mesh processing and analysis rely on the eigenvalues, eigenvectors, or eigenspace projections derived from appropriately defined mesh operators to carry out ...
Bruno Lévy, Hao Zhang 0002
136
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BIBE
2008
IEEE
142views Bioinformatics» more  BIBE 2008»
15 years 7 months ago
Optimizing performance, cost, and sensitivity in pairwise sequence search on a cluster of PlayStations
— The Smith-Waterman algorithm is a dynamic programming method for determining optimal local alignments between nucleotide or protein sequences. However, it suffers from quadrati...
Ashwin M. Aji, Wu-chun Feng
121
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CCGRID
2008
IEEE
15 years 7 months ago
Modeling "Just-in-Time" Communication in Distributed Real-Time Multimedia Applications
—The research area of Multimedia Content Analysis (MMCA) considers all aspects of the automated extraction of new knowledge from large multimedia data streams and archives. In re...
R. Yang, Robert D. van der Mei, D. Roubos, Frank J...
IEEEPACT
2008
IEEE
15 years 7 months ago
Multi-optimization power management for chip multiprocessors
The emergence of power as a first-class design constraint has fueled the proposal of a growing number of run-time power optimizations. Many of these optimizations trade-off power...
Ke Meng, Russ Joseph, Robert P. Dick, Li Shang
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