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IPPS
2002
IEEE
15 years 8 months ago
A Game-Theoretic Model and Algorithm for Load Balancing in Distributed Systems
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing scheme in heterogeneous distributed systems. We formulate the static load balancing...
Daniel Grosu, Anthony T. Chronopoulos
IPPS
2002
IEEE
15 years 8 months ago
Load Balancing in Distributed Systems: An Approach Using Cooperative Games
In this paper we formulate the static load balancing problem in single class job distributed systems as a cooperative game among computers. It is shown that the Nash Bargaining So...
Daniel Grosu, Anthony T. Chronopoulos, Ming-Ying L...
PG
2002
IEEE
15 years 8 months ago
Lworld: An Animation System Based on Rewriting
Lworld is a computer graphics animation system based on L-systems, a parallel rewriting technique used primarily in computer graphics for plant modeling. Because rulebased program...
Hansrudi Noser
LCPC
2009
Springer
15 years 8 months ago
MIMD Interpretation on a GPU
Programming heterogeneous parallel computer systems is notoriously difficult, but MIMD models have proven to be portable across multi-core processors, clusters, and massively paral...
Henry G. Dietz, B. Dalton Young
ICS
2001
Tsinghua U.
15 years 8 months ago
Analytical cache models with applications to cache partitioning
An accurate, tractable, analytic cache model for time-shared systems is presented, which estimates the overall cache missrate of a multiprocessing system with any cache size and t...
G. Edward Suh, Srinivas Devadas, Larry Rudolph