— In the real world, noisy sensors and limited communication make it difficult for robot teams to coordinate in tightly coupled tasks. Team members cannot simply apply single-ro...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
—A framework for designing a family of novel fast CRC generation algorithms is presented. Our algorithms can ideally read arbitrarily large amounts of data at a time, while optim...
Declustering techniques reduce query response times through parallel I/O by distributing data among multiple devices. Most of the research on declustering is targeted at spatial r...
The aim of this work is to analyze the applicability of crowding differential evolution to unsupervised clustering. The basic idea of this approach, interpreting the clustering pr...