Sciweavers

3387 search results - page 151 / 678
» Parallel graphics and visualization
Sort
View
ISMAR
2007
IEEE
15 years 10 months ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Ben Avery, Wayne Piekarski, Bruce H. Thomas
135
Voted
GRAPHITE
2006
ACM
15 years 9 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
CSCW
2008
ACM
15 years 5 months ago
Situated practices of looking: visual practice in an online world
Graphical virtual worlds are increasingly significant sites of collaborative interaction. Many argue that the simulation of the everyday environment makes them particularly effect...
Lilly Irani, Gillian R. Hayes, Paul Dourish
122
Voted
IQ
2007
15 years 5 months ago
Emergent Data Quality Annotation And Visualization
: The systematic assessment, storage, and retrieval of data quality scores has proven to be an elusive problem, often tackled only with classifications, questionnaires, and models....
Paul Führing, Felix Naumann
GRAPHICSINTERFACE
2009
15 years 1 months ago
Fast visualization of complex 3D models using displacement mapping
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The-Kiet Lu, Kok-Lim Low, Jianmin Zheng