We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
One of the most important, still unsolved problems in computer graphics is the generation of predictive imagery, i.e., images that represent perfect renditions of reality. Such pe...
Visualising computational simulation models of solid state physical systems is a hard problem for dense lattice models. Fly throughs and cutaways can aid viewer understanding of a...
The CGiS programming language is designed to open up the parallel performance possibilities of graphics processing units (GPUs) to general purpose programmers. This tool demonstrat...
: We introduce Embedded CD++ (eCD++), an engine that can execute DEVS models in embedded environments. It deploys a Flat Coordinator and the GGAD Graphical Modeling tool, which sup...