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SI3D
2010
ACM
15 years 8 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
GECCO
2007
Springer
155views Optimization» more  GECCO 2007»
15 years 8 months ago
Towards billion-bit optimization via a parallel estimation of distribution algorithm
This paper presents a highly efficient, fully parallelized implementation of the compact genetic algorithm (cGA) to solve very large scale problems with millions to billions of va...
Kumara Sastry, David E. Goldberg, Xavier Llor&agra...
FPL
2005
Springer
139views Hardware» more  FPL 2005»
15 years 7 months ago
Mullet - A Parallel Multiplier Generator
A module generator called Mullet for producing near-optimal parallel multipliers in a technology independent manner is presented. Using this tool, a large number of candidate desi...
Kuen Hung Tsoi, Philip Heng Wai Leong
AIPR
2003
IEEE
15 years 7 months ago
Stereo Mosaics with Slanting Parallel Projections from Many Cameras or a Moving Camera
This paper presents an approach of fusing images from many video cameras or a moving video camera with external orientation data (e.g. GPS and INS data) into a few mosaiced images...
Zhigang Zhu
CAMP
2000
IEEE
15 years 6 months ago
Homography Based Parallel Volume Intersection: Toward Real-Time Volume Reconstruction using Active Cameras
Silhouette volume intersection is one of the most popular ideas for reconstructing the 3D volume of an object from multi-viewpoint silhouette images. This paper presents a novel p...
Toshikazu Wada, Xiaojun Wu, Shogo Tokai, Takashi M...