We consider applications of probabilistic techniques in the framework of algorithmic game theory. We focus on three distinct case studies: (i) The exploitation of the probabilistic...
We define and study the bandwidth determination problem in adhoc P2P environments. Using point-to-point bandwidth probes, the goal is to quickly determine each host's upload ...
John R. Douceur, James W. Mickens, Thomas Moscibro...
In this study, we investigate the task scheduling problem in heterogeneous computing environments and propose a novel scheduling algorithm, called the Artificial Immune System wit...
We introduce a new model for distributed algorithms designed for large scale systems that need a low-overhead solution to allow the processes to communicate with each other. We as...
DNA sequence comparison is a computationally intensive problem, known widely since the competition for human DNA decryption. Database search for DNA sequence comparison is of grea...