With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Background: We propose a statistically principled baseline correction method, derived from a parametric smoothing model. It uses a score function to describe the key features of b...
Solid modeling based on partial differential equations (PDEs) can potentially unify both geometric constraints and functional requirements within a single design framework to mode...
This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
An explicit spline representation of smooth free-form surfaces is combined with a hierarchy of meshes to form the basis of an interactive sculpting environment. The environment of...