Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted su...
Skeletonization of polygons is a technique, which is often applied to problems of cartography and geographic information science. Especially it is needed for generalization tasks ...
Using recent progress on moment problems, and their connections with semidefinite optimization, we present in this paper a new methodology based on semidefinite optimization, to ob...
In this part, we consider the capacity analysis for wireless mobile systems with multiple antenna architectures. We apply the results of the first part to a commonly known baseban...
Majid Fozunbal, Steven W. McLaughlin, Ronald W. Sc...
In this paper, we study the problem of determining a mathematical description of the surface defined by the shape of a membrane based on an image of it and present an algorithm fo...