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» Pattern Languages in Interaction Design
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106
Voted
CHI
2006
ACM
16 years 3 months ago
PlayPals: tangible interfaces for remote communication and play
PlayPals are a set of wireless figurines with their electronic accessories that provide children with a playful way to communicate between remote locations. PlayPals is designed f...
Leonardo Bonanni, Cati Vaucelle, Jeff Lieberman, O...
MIDDLEWARE
2007
Springer
15 years 9 months ago
Interactive Resource-Intensive Applications Made Easy
Snowbird is a middleware system based on virtual machine (VM) technology that simplifies the development and deployment of bimodal applications. Such applications alternate betwee...
H. Andrés Lagar-Cavilla, Niraj Tolia, Eyal ...
121
Voted
SFP
2003
15 years 4 months ago
FSM-Hume is finite state
Abstract Hume is a domain-specific programming language targeting resourcebounded computations. It is based on generalised concurrent bounded automata, controlled by transitions c...
Greg Michaelson, Kevin Hammond, Jocelyn Sér...
114
Voted
ITICSE
2004
ACM
15 years 9 months ago
Using interactive technology in a short java course: an experience report
Keeping students alert and responsive during lectures is a challenge even for experienced teachers in small group settings. Research has shown the importance of student participat...
Roberto E. Lopez-Herrejon, Morrie Schulman
100
Voted
ACSC
2008
IEEE
15 years 10 months ago
On illegal composition of first-class agent interaction protocols
In this paper, we examine the composition of firstclass protocols for multi-agent systems. First-class protocols are protocols that exist as executable specifications that agent...
Tim Miller, Peter McBurney