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PLDI
2012
ACM
13 years 5 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
IEEEPACT
2009
IEEE
15 years 9 months ago
Quantifying the Potential of Program Analysis Peripherals
Abstract—As programmers are asked to manage more complicated parallel machines, it is likely that they will become increasingly dependent on tools such as multi-threaded data rac...
Mohit Tiwari, Shashidhar Mysore, Timothy Sherwood
ICS
1999
Tsinghua U.
15 years 7 months ago
Eliminating synchronization bottlenecks in object-based programs using adaptive replication
This paper presents a technique, adaptive replication, for automatically eliminating synchronization bottlenecks in multithreaded programs that perform atomic operations on object...
Martin C. Rinard, Pedro C. Diniz
ICPPW
2002
IEEE
15 years 7 months ago
A Programming Methodology for Designing Block Recursive Algorithms on Various Computer Networks
In this paper, we use the tensor product notation as the framework of a programming methodology for designing block recursive algorithms on various computer networks. In our previ...
Min-Hsuan Fan, Chua-Huang Huang, Yeh-Ching Chung
SOFTWARE
2011
14 years 10 months ago
Object-Oriented Parallelisation of Java Desktop Programs
Developing parallel applications is notoriously difficult, but is even more complex for desktop applications. The added difficulties are primarily because of their interactive nat...
Nasser Giacaman, Oliver Sinnen