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» Perception of Human Motion With Different Geometric Models
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PAMI
2006
358views more  PAMI 2006»
14 years 11 months ago
Recovering 3D Human Pose from Monocular Images
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
Ankur Agarwal, Bill Triggs
SIAMIS
2010
171views more  SIAMIS 2010»
14 years 6 months ago
Global Optimization for One-Dimensional Structure and Motion Problems
We study geometric reconstruction problems in one-dimensional retina vision. In such problems, the scene is modeled as a 2D plane, and the camera sensor produces 1D images of the s...
Olof Enqvist, Fredrik Kahl, Carl Olsson, Kalle &Ar...
MTA
2011
184views Hardware» more  MTA 2011»
14 years 2 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
TOG
2008
120views more  TOG 2008»
14 years 11 months ago
Markerless garment capture
A lot of research has recently focused on the problem of capturing the geometry and motion of garments. Such work usually relies on special markers printed on the fabric to establ...
Derek Bradley, Tiberiu Popa, Alla Sheffer, Wolfgan...
CONTEXT
2001
Springer
15 years 4 months ago
Simulating Context Effects in Problem Solving with AMBR
This paper presents a computer simulation of context effects on problem solving with AMBR — a model of human analogy-making. It demonstrates how perceiving some incidental object...
Boicho N. Kokinov, Maurice Grinberg