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RT
2001
Springer
15 years 1 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
ICPR
2004
IEEE
15 years 10 months ago
Extending Dynamic Range of Two Color Images under Different Exposures
We present a method of extending the dynamic range of an picture with two different exposure images. Since pictures under different exposure times show different scene dynamic ran...
Ki-Sang Hong, Won-ho Cho
ICCV
2003
IEEE
15 years 11 months ago
Adaptive Dynamic Range Imaging: Optical Control of Pixel Exposures Over Space and Time
This paper presents a new approach to imaging that significantly enhances the dynamic range of a camera. The key idea is to adapt the exposure of each pixel on the image detector,...
Shree K. Nayar, Vlad Branzoi
SIGGRAPH
2010
ACM
14 years 8 months ago
Nonlinear disparity mapping for stereoscopic 3D
This paper addresses the problem of remapping the disparity range of stereoscopic images and video. Such operations are highly important for a variety of issues arising from the p...
Manuel Lang, Alexander Hornung, Oliver Wang, Steve...
TOG
2008
293views more  TOG 2008»
14 years 9 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...