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» Performance Comparison of Point and Spatial Access Methods
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SI3D
2005
ACM
15 years 3 months ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen
ECCV
2010
Springer
15 years 2 months ago
The Generalized PatchMatch Correspondence Algorithm
Abstract. PatchMatch is a fast algorithm for computing dense approximate nearest neighbor correspondences between patches of two image regions [1]. This paper generalizes PatchMatc...
AVBPA
1997
Springer
113views Biometrics» more  AVBPA 1997»
15 years 1 months ago
Generalized Likelihood Ratio-based Face Detection and Extraction of Mouth Features
In this paper we describe a system to reliably localize the position of the speaker’s face and mouth in videophone sequences. A statistical scheme based on a subspace method is p...
Charles Kervrann, Franck Davoine, P. Pérez,...
CGF
2008
122views more  CGF 2008»
14 years 9 months ago
Accurate Shadows by Depth Complexity Sampling
The accurate generation of soft shadows is a particularly computationally intensive task. In order to reduce rendering time, most real-time and offline applications decorrelate th...
Vincent Forest, Loïc Barthe, Mathias Paulin
TOG
2008
70views more  TOG 2008»
14 years 9 months ago
Space-time surface reconstruction using incompressible flow
We introduce a volumetric space-time technique for the reconstruction of moving and deforming objects from point data. The output of our method is a four-dimensional space-time so...
Andrei Sharf, Dan A. Alcantara, Thomas Lewiner, Ch...