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110
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IPPS
1999
IEEE
15 years 5 months ago
Lazy Logging and Prefetch-Based Crash Recovery in Software Distributed Shared Memory Systems
In this paper, we propose a new, efficient logging protocol, called lazy logging, and a fast crash recovery protocol, called the prefetch-based crash recovery (PCR), for software ...
Angkul Kongmunvattana, Nian-Feng Tzeng
107
Voted
ACSC
2004
IEEE
15 years 4 months ago
Homeless and Home-based Lazy Release Consistency Protocols on Distributed Shared Memory
This paper describes the comparison between homeless and home-based Lazy Release Consistency (LRC) protocols which are used to implement Distributed Shared Memory (DSM) in cluster...
Byung-Hyun Yu, Zhiyi Huang, Stephen Cranefield, Ma...
ICNP
2007
IEEE
15 years 7 months ago
A Performance Study of Loss Detection/Recovery in Real-world TCP Implementations
— TCP is the dominant transport protocol used in the Internet and its performance fundamentally governs the performance of Internet applications. It is well-known that packet los...
Sushant Rewaskar, Jasleen Kaur, F. Donelson Smith
125
Voted
TC
1998
15 years 24 days ago
Performance Evaluation and Cost Analysis of Cache Protocol Extensions for Shared-Memory Multiprocessors
—We evaluate three extensions to directory-based cache coherence protocols in shared-memory multiprocessors. These extensions are aimed at reducing the penalties associated with ...
Fredrik Dahlgren, Michel Dubois, Per Stenströ...
118
Voted
ACMACE
2006
ACM
15 years 7 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...