We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
This paper proposes a novel method for robust and automatic realtime head tracking by fusing face and head cues within a multi-state particle filter. Due to large appearance vari...
In this work, we propose a visual, custom-designed, event-driven interconnect simulation framework to evaluate the performance of off-chip multi-processor/memory communications ar...
This paper presents a general model to study the medium access control (MAC) layer performance and equilibrium of WLANs consisting of nodes with different MAC parameters (e.g., ba...
As part of an undergraduate engineering class project, a simulation of the Detroit Tigers offense was created to explore potential changes that would increase number of wins. More...
Jared Davis, Barbara Fordyce, James Cicala, Matthe...