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IJAMC
2010
102views more  IJAMC 2010»
15 years 2 months ago
QuON: a quad-tree-based overlay protocol for distributed virtual worlds
—Massively Multiplayer Online Games and Virtual Worlds are among the most popular applications on the Internet. As player numbers increase, the limits of the currently dominant c...
Helge Backhaus, Stephan Krause
TON
2010
125views more  TON 2010»
14 years 11 months ago
S4: Small State and Small Stretch Compact Routing Protocol for Large Static Wireless Networks
Routing protocols for large wireless networks must address the challenges of reliable packet delivery at increasingly large scales and with highly limited resources. Attempts to re...
Y. Mao, F. Wang, L. Qiu, S. Lam, J. Smith
HPCA
2003
IEEE
16 years 4 months ago
Evaluating the Impact of Communication Architecture on the Performability of Cluster-Based Services
We consider the impact of different communication architectures on the performability (performance + availability) of cluster-based servers. In particular, we use a combination of ...
Kiran Nagaraja, Neeraj Krishnan, Ricardo Bianchini...
KIVS
2001
Springer
15 years 8 months ago
Improving the Performance of TCP on Guaranteed Bandwidth Connections
This paper discusses the performance of the Transmission Control Protocol under two aspects: First, the future Internet will provide some kind of service differentiation and bandw...
Hartmut Ritter, Klaus Wehrle, Lars C. Wolf
JSAC
2008
125views more  JSAC 2008»
15 years 4 months ago
RIPT: A Receiver-Initiated Reservation-Based Protocol for Underwater Acoustic Networks
Although there are many MAC protocols that have been proposed for terrestrial wireless networks with a wide variety of aspects, these protocols cannot be applied directly in underw...
Nitthita Chirdchoo, Wee-Seng Soh, Kee Chaing Chua